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Devlog
It's Raining Frog!!!
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Devlog
Documentation + User Guide
October 25, 2024
by
LooperHoop
Concept vs final Some concepts are excluded form the final version such as enemies like the mole and mosquitoes, and hazards like the lily pads and falling floors. These were left out due to not havin...
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Updates
October 25, 2024
by
LooperHoop
Character movement and animations will be adjusted to preferable speeds. All the art for the menus will be completed. Implementing sound and music. An easy mode where the player can't die and has the...
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User interface
October 25, 2024
by
LooperHoop
The Brown Icons display the movement keys for the tutorial level and also buttons to move to the next stage, pause, restart, and return to the main menu. The red, yellow and green Icons are to be used...
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Presentation
October 25, 2024
by
LooperHoop
The art in this game was drawn by me digitally. A main design feature is to have the outlines be a darker colour of what they are surrounding. The levels are designed to used darker colours while the...
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Enemy and Interactions
October 25, 2024
by
LooperHoop
The wind sprites are now area effectors which will move the player upwards when they enter in glide mode and let them fall when they exit glide mode. Vines and the grub enemy are implemented and take...
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Levels
October 25, 2024
by
LooperHoop
Tutorial: This level is short and introduces movement and two main features. First is showing the player that they can collect glow flies around the level. Next is the glide mechanic showing players t...
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Player Movement
October 01, 2024
by
LooperHoop
Movement Moving the player character left and right was originally done using Input.getkey and altering the Ridgedbody's velocity. However I ran into a problem where moving in the air would slow down...
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It's Raining Frog! concept
September 12, 2024
by
LooperHoop
Working Title: It’s Raining Frog! Concept Statement: On one rainy night a frog heads home after a long day's work until he spots a shiny new umbrella flying in the wind. He leaps into action with hi...
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